Posts tagged "VR"
April 25: Maureen Towey from The New York Times visits ODL

April 25: Maureen Towey from The New York Times visits ODL

Join us for a talk by Maureen Towey on April 25 at 12pm at Open Doc Lab! Maureen Towey is a director, producer, and visual journalist working across mediums. She is currently the Senior Producer for 360 News at The New York Times. Towey has worked as a contributing photo editor at The New York Times Magazine where she produced their 2015 Great Performers series and their 2016 Olympic portfolio. In the...
April 18: Rus Gant visits ODL

April 18: Rus Gant visits ODL

Join us for a talk by Rus Gant on April 18 at 12pm at Open Doc Lab! Rus Gant is a well-regarded international 3D artist, computer engineer and educator. Currently on the Research staff at Harvard University and the faculty at Tokyo’s Showa Women’s University, he is currently pursuing work in the future of real-time 3D computer graphics and virtual reality. He is the Director of the Visualization Research and...
The Hacking VR Speaker Series: The Art and Science of VR Panel

The Hacking VR Speaker Series: The Art and Science of VR Panel

How does our brain react to VR? How can neurobiology help us tell more effective stories? What can scientists learn from VR storytelling? And how do creative VR makers work with scientists to push the limits of immersive experiences? What are the affordances and impact of VR from narrative and scientific perspectives? This interdisciplinary panel brings together VR creators whose stories focus on real human lived conditions, Arnaud Colinart of...
The Hacking VR Speaker Series: Brian Chirls on webVR

The Hacking VR Speaker Series: Brian Chirls on webVR

The Hacking VR Speaker Series began with a talk by Brian Chirls on webVR. This series is presented by MIT Open Documentary Lab and MIT Center for Art, Science and Technology, and supported by MacArthur Foundation. Watch the video here:
Last Week at ODL: September 1955 by Deniz Tortum, Cagri Zaman and Nil Tuzcu

Last Week at ODL: September 1955 by Deniz Tortum, Cagri Zaman and Nil Tuzcu

Last Week at ODL: September 1955 by Deniz Tortum, Cagri Zaman and Nil Tuzcu by Beyza Boyacioglu Open Documentary Lab and Comparative Media Studies alumnus Deniz Tortum, together with his collaborator Cagri Zaman, visited our lab on Tuesday and spoke about the creative process behind their recent VR project September 1955. September 1955 is a 10-minute virtual reality documentary about the Istanbul Pogrom, a government-initiated attack on the minorities of Istanbul on...
Dec 13: September 55 and #Mickey

Dec 13: September 55 and #Mickey

December 13, 2016, Morning Session September 55 by Cagri Zaman, Nil Tuzcu, and Deniz Tortum September 55 is a 10-minute virtual-reality documentary of the Istanbul Pogrom, a government-initiated organized attack on the minorities of Istanbul on September6-7, 1955. This interactive installation places the viewer in a reconstructed photography studio in the midst of the pogrom, allowing one to witness the events from the perspective of a local shop-owner. Drawing on the photographic archive of Maryam Sahinyan (1911-1996)...
Five Pillars of VR Storytelling by Julia Sourikoff

Five Pillars of VR Storytelling by Julia Sourikoff

Julia Sourikoff’s Five Pillars of VR Storytelling  by Beyza Boyacioglu Open Documentary Lab and VR@MIT, in partnership with Oculus Next Gen, invited Julia Sourikoff, Head of VR at Tool of North America, to deliver a lecture on the dos and don’ts of VR storytelling. Here are Sourikoff’s five pillars of VR storytelling and highlights from her lecture: Why VR: Transcendence and Empowerment Sourikoff began her lecture by emphasizing the psychology behind...
Virtually There Conference Case Study

Virtually There Conference Case Study

Virtually There conference gathered together leading makers, technologists, academics, curators, and critics for two days of intensive demonstrations and discussions regarding the possibilities and implications of using VR for documentary. In these still early days, when competing consumer-grade VR systems together with massive capital investment and still-evolving user scenarios all generate a lot of noise, VR is in a state of interpretive flexibility. The conference sought to make use of...