In conversation with

Lecturer: Viktor Phoenix, HeadSpace Studio

Tuesday | March 20 | 12:00 – 1:30 PM
MIT Open Documentary Lab | E15-318A
MIT Campus, Wiesner Building, 20 Ames Street, 3rd Floor, Cambridge MA 02139

Some say sound is 50% of immersion in VR but also AR and XR. How does it translate to new platforms? How should we think of music, sound, audio and texture in immersive media productions? With it’s patented sound design, HeadSpace Studio has been designing sound spaces and 360 environments for the pioneering experiences of Felix&Paul.

Partner & Head of Sound, Headspace Studio Los Angeles

Viktor Phoenix is a creative and technical audio director with expertise in interactive audio, sound design, and 3D positional audio for immersive media and a passion for non-linear and reactive storytelling.

Viktor has collaborated with talented partners at companies like MPC, Sony Pictures, The Mill, MAP Design Lab, Annapurna Pictures,, The New York Times, Kite & Lightning, ETC@USC, TNT, Lionsgate, Cloudhead Games, and ThreeOneZero on a number of VR projects in recent years, including Documentary Emmy®-nominated The Click Effect, ADR1FT – winner of the 2016 award for Sound Mixing in VR from The National Academy of Video Game Trade Reviewers, and Insurgent – Shatter Reality VRE – nominated for Best Sound Design at the 2015 Proto Awards.

Phoenix was previously Sound Supervisor for the Sound Lab at Technicolor and held senior positions at AAA game developers Pandemic Studios, an Electronic Arts-owned developer, and Turtle Rock Studios.